The Town of Clarity
“We can't stop here, it’s crow country!”
Your vision is unstable, your heart is fluttering. You have to go through this town relying on unstable vision and your intuition. Don’t get tangled up in your feet.
In this game you’re playing as Bob, the guy with poor eyesight, who never wears glasses to avoid seeing the imperfections of the world :D
The game is an open world with a couple of chained interactions in it, has an ending and could be finished in about 5-10 minutes.
Controls:
WASD if nothing else stated ;)
Our Team:
- Ivan Pavlov
- Andreas Schule
- Scanax
Special Thanks to the authors of the external assets we used for our game:
Music:
REW__ - Departeures REW__ - To Come Unglued(INSTRUMENTAL)
Sounds:
Train: https://freesound.org/people/markedit/sounds/157873/ Footsteps sounds: https://freesound.org/people/straget/sounds/411206/ Ravens: https://freesound.org/people/lmr9/sounds/265342/ Cat: https://freesound.org/people/Kim_Kimovna/sounds/563746/ Slowdown: https://freesound.org/people/PatrickLieberkind/sounds/392408/ Fridge: https://freesound.org/people/dr19/sounds/427089/
Post-LD changes:
Thanks to all who played our game and left feedback. In the Post-LD version we tried to fix major noticeable issues and make the gameplay more enjoyable and the idea clearer. This includes:
- Relocated objects in scene, modest level structure ( hopefully to fix that some player get lost/confused), more hints
- Increased movement speed
- Some dialogs expanded and some new small dialogs added
- Villagers no longer throw away as much money as they used to( they still do it though)
Status | Prototype |
Platforms | HTML5, Windows |
Author | IvanPavlov |
Genre | Adventure |
Made with | Unity |
Tags | Ludum Dare 49 |
Links | Ludum Dare |
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